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Incubation Gameplay Design Intern
3 years ago
This posting is for currents students with anticipated graduation dates in 2022 or 2023.
Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how different game mechanics can come together to create amazing teamplay moments? Are you excited to learn how to make gameplay that strongly cares about player intention, action game feel, and readability?
Bungie is seeking a Gameplay Design Intern to contribute to a multiplayer action game currently in incubation.
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in WA & CA). Currently only a select range of positions are available for full-time remote work in WA & CA (please review location for details). Prospective employees located outside of CA & WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
RESPONSIBILITIES
- Rapidly prototype new gameplay ideas and player mechanics in engine
- Collaborate daily with the team through playtesting, receiving, and giving feedback
REQUIRED SKILLS
- Embraces a "we" culture in addition to being an outstanding collaborator and communicator
- Technical proficiency: General understanding of how gameplay scripting/code works
- Systems thinking: Able to break down player experiences in a way that speaks to a deeper understanding of game design
NICE-TO-HAVE SKILLS
- Experience with working in a game engine (Unreal, Unity)
- Prototypes/school projects demonstrating interest in action/multiplayer games
- Familiarity with the competitive gaming landscape/esports
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