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IT Technician - Level I (Temporary) - Sledgehammer Games

Activision
Foster City California 94404 United States of America
3 years ago
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Job Title:

IT Technician - Level I (Temporary) - Sledgehammer Games

Requisition ID:

R004870

Job Description:

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Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty ® : Modern Warfare 3, Call of Duty ® : Advanced Warfare and Call of Duty ® : WWII . Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Description:

The IT Technician Level II is a mission critical support position that directly influences desktop infrastructure and specializes in PC setup and troubleshooting at Sledgehammer Games. You will work within our small but agile team that will service all our development, administrative, and operational staff. As a member of the IT team, you will also be responsible for managing and maintaining remote computing systems and services, as well as any internal tools utilized by Sledgehammer Games; (Jira, Confluence, Office, etc.). You will not only manage helpdesk tickets, but expected to help us exceed client expectations, map and deliver critical timelines, maintain standards, and manage assets. Our teams and game state changes rapidly, so you must have an innate sense of urgency, ability to multi-task and prioritize to be successful.

If you think the above is you, and you are ready to accept this challenge: Please read on and apply!

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About us:

Located in the San Francisco Bay Area, we’re the video game development team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. Since our founding in 2009, making AAA games has been our greatest passion. The strength of our teams makes us not only excellent at what we do, but at how we do it. We firmly believe in supporting our talented employees to be the best they can be, whether they are artists, engineers, producers, or designers. Here at Sledgehammer Games, everyone is a game maker. We’re a Call of Duty studio that prides itself on innovation and taking risks, which is one of the most rewarding aspects of game development. With world-class audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for all-new talent and game developers for our exciting next project.

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