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Head of Internal Communications
4 months ago
Improbable believes in a future where new, virtual worlds will augment human experience and become as meaningful, lasting and rich as the physical world. We call this the Multiversal Self.
Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.
At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative.
As the Head of Internal Communications, you will be part of the Strategy & Operations team and work directly with our executives and employees at all levels to determine what information architecture is required to enable effective decision-making across the company. You will determine how this information should be structured on our internal wiki to be made easily discoverable and accessible and the governance for keeping this relevant, up to date and accurate. You will identify and collaborate with the people who are best placed to supply the required information.
Areas of Impact
In addition, you will be trusted with the definition of our internal communications practices and processes, including for example how we should be using different communications channels depending on the information, and mentor others to develop their communications skills.
In this role, you will have the opportunity to achieve significant impact on the business, as your activities directly affect decision-making, the ability of employees to perform their work effectively, as well as culture, for example in terms of employee engagement, motivation and cohesiveness. For more information, here’s a link to a more detailed spec: https://bit.ly/2kKGa01
We'd like to hear from you if you identify with the following
- A passion and enthusiasm for games and/or the gaming industry.
- Proven ability to define the internal information architecture for a company.
- Clear evidence of planning and producing own content for complex communication strategies.
- Expertise in visual, written and spoken communication methods and aligning them to business goals.
- Track record of establishing company-wide processes and mentoring others to improve communication.
- Ability to develop frameworks for the measurement and assessment of communication effectiveness.
While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply!!
The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.