Hard Surface Artist (Vehicles)

That’s No Moon Entertainment
Los Angeles or Remote
15 days ago
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That’s No Moon is an independent AAA game development studio established in 2021 by veterans of some of the most recognizable and critically acclaimed creative teams in the world, including Naughty Dog, Infinity Ward, Santa Monica Studio, Bungie, PlayStation, and more. A remote-friendly studio with a central office and performance capture stage located in Los Angeles, That’s No Moon is creating the next generation of narrative-driven, genre-defining experiences built upon a culture of creativity, collaboration, responsible production practices, and individual empowerment. We are assembling a diverse team of passionate developers of a wide range of experience levels and backgrounds to help shape the future of our studio and projects.

We are seeking Hard Surface Artist with a passion for crafting realistic, high-quality vehicles, weapons, and props. Working in collaboration with art direction, game design, and animation, you will be responsible for bringing next-gen hard surface assets to life for in-game and cinematic AAA content. If you live and breathe bullets, tanks, and drones, we want you to help push the industry to new heights of realism, gameplay and storytelling!

Responsibilities:

Requirements & Skills:

Qualities:

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

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