Graphics Programmer - theHunter: Call of the Wild
1 month ago
Avalanche Studios Group and its creative division Expansive Worlds are looking for an enthusiastic and exceptionally skilled Graphics Programmer to help drive the graphics development on our successful title theHunter: Call of the Wild.
Initially released in 2017, Call of the Wild has seen many successful DLC and content releases since then. Now we want to shift gears a little and focus on improving the overall experience of the game, while continuing to provide fresh and new content to our loyal players.
You will work with writing performance critical code to feed the GPU, and take responsibility for elevating the visual quality of the game to the highest possible level in close collaboration with the art and tech departments. Being especially critical to Call of the Wild, you will be instrumental in pushing both the realism and immersiveness of the world. In addition to outstanding technical knowledge, we are looking for a self-motivated individual with strong communication and collaboration skills.
- A well-developed aesthetic sense
- Solid background in rendering with experience in shaders and lighting
- Strong math skills
- Experienced with CPU/GPU optimizations
- Strong CPU and GPU debugging skills
- A solid understanding of the pros and cons that the current console architectures impose on all aspects of the rendering pipeline
- Direct experience with PS4 or XBox One development for a shipped title.
- Experience with the certification of console titles.
- An understanding of all aspects of game programming, including physics, animation, AI and networking
We provide goals, instead of instructions, and the opportunity to do the best work of your career.
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.
How to Apply
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group and which games you are currently playing. For this role you need to be able to work full-time in our Malmö office.
To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.