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Graphics Programmer [Snowdrop]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

Working in our graphics team, your primary focus will be on implementing and maintaining the various core render systems of our in-house engine Snowdrop™ that are directly used by our game projects. As a Graphics Programmer you will be part of a friendly team working with multiple hardware platforms (PC, Xbox Series S/X, PS5, Streaming services).

You will be expected to work in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable solutions that bring Snowdrop and its various titles to an even higher visual and performance standard. Example systems that the graphics team is working on include game specific rendering effects, our node graph-based CPU/GPU particle system, the Destruction Tech, the post effect pipeline and various systems to render Weather, Terrain, Water and Vegetation.

This is an opportunity to work onsite at our newly revamped studio in Malmö Sweden ( well, at least 3-days per week ). And if you’re interested – please apply in English, our company language.

Responsibilities

Qualifications

You as a person
To suit this position you have motivation and dream for creating efficient and aesthetic computer graphics. You are self-motivated and value quality in everything you do and have a good attention to detail. You are self-motivated and value quality in everything you do and have a good attention to detail. You are creative and delight in overcoming technical limitations and solving difficult problems. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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