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Graphics Engineer
3 years ago
Overview
Arkane Studios Austin is looking for a Graphics Engineer to join our team in developing AAA games for PC and console systems. This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games. Our style of immersive simulation and emergent gameplay creates many challenges. The ideal candidate will be passionate about rendering technology, have excellent problem-solving skills and a desire to work in a creative and collaborative environment.
Position based in Austin, TX. Will consider remote.
Responsibilities
- Report to the Lead Technical Engineer and work closely with artists and engineers to design, research, schedule and implement rendering features
- Work on related tools and technology features as required
- Ability to contribute as an active member of the engineering team
- Be comfortable memory and performance optimizations
Qualifications
- Bachelor’s degree in Computer Science or equivalent
- At least one title shipped as a contributing graphics engineer
- Knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL
- Experience with one or more rendering APIs
- Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
- Good 3D math skills
- Passion for graphics programming and staying on top of current techniques
- Excellent organization and time management skills
- Excellent oral and written communication skills
- Ability to write clear, maintainable, portable code
- Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Preferred Skills
- Familiarity with Unreal Engine 4
- Experience with highly concurrent, real-time systems is a plus
- Experience with modern console development
Salary Range
Graphics Engineer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $160,000 per year.
ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.
At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
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