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Graphic Designer
1 year ago
At SuperGaming, we have built multiplayer mobile games panning across multiple genres like MaskGun, Ninja Fun Race, Road Riot, Tower Conquest and Silly Royale with 150M+ installs. With increasing complexity of the game systems and ever pressing demand for scale and performance, the game backend systems need to constantly adapt architecturally. We are also building Indus, an Indo -futuristic Battle Royale, and delving into crypto games as well.
Responsibilities:
- Help design marketing and promotional materials including but not limited to social media collaterals, banners, website graphics, emailers, event collaterals, maintaining high productivity, quality standards and meeting turnaround time targets.
- Develop high quality illustrations based on the Game design guide.
- Work with game design teams to surface special requirements.
- Scope and ideate on opportunities outside the obvious to bring the concept of Indo -Futurism to life.
- Work with management to seek feedback on performance/proposed solutions and work to further develop them.
- Develop a process for review of creatives/designs for both BAU and event specific requirements.
- Propose user-centered designs by integrating style guides, creativity and customer feedback.
- Strong bias for action and ability to prioritize in times of high pressure; working independently on key deliverables.
- Good appreciation or interest for Marketing, Science Fiction and Gaming
Experience & Skills required:
- 2-5 years of design experience at a creative agency or similar experience.
- Excellent English written/verbal communication skills; experience in coordinating with teams and communicating with multiple stakeholders.
- An available online portfolio that demonstrates visual design skills.
- Proficiency in creative tools such as Photoshop, Illustrator, Sketch.
- Unwavering dedication to craft from idea to execution.
- Conceptualize and execute narrative storytelling ability.
- Willing to handle multiple projects in a fast-paced work environment, under tight deadlines
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