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Graphic Designer (Contract)

Electronic Arts
Orlando Florida United States
3 years ago
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Responsibilities:

Graphic Designers focus on the game player's experience and interaction with the game. Their goal is to make the player's experience as intuitive as possible, in particular by making sure a game player can easily navigate menus, icons, and displays. The Graphic Designer will help conceptualize and create individual assets for the interface. Animation may also be required.

Additionally, you will need to provide customized art content for Dynamic Messaging and MOTD on a daily basis, sometimes seven days a week, sometimes 20+ images per day in multiple formats for Live Content. The content is often iterated, sometimes even changed wholesale as our needs change. The Artist will work with other artists, producers, and designers to develop content that meets game style requirements and Live Content themes.

Qualifications:

Have at least 2 years of experience.

Our Graphic Designers have a background in digital interface design (console, software, web, and mobile).

From a technical standpoint, Graphic Designers must have experience with Photoshop, Flash, and Illustrator. Nice to have skills include 3DS Max, Maya, Softimage/XSI, Premiere, Dreamweaver, Adobe Indesign, and After Effects.

Graphic Designers have artistic, typographic, and layout skills. You design solutions while following creative and art direction. A passion for apparel/clothing/style is a plus.

A Graphic Designer's portfolio must demonstrate a style without sacrificing readability and flow of information. You must demonstrate a good eye for:

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