Graphic Designer (Contract)

Electronic Arts
Orlando Florida United States
7 days ago


Graphic Designer (Contract)

Role Overview
Graphic Designers are responsible for focusing on the game player’s experience and interaction with the game. Their goal is to make the player’s experience as intuitive as possible, in particular by making sure a game player can easily navigate menus, icons, and displays. This role will play a vital role in the creation of Vanity (apparel, skins, etc.) assets for trending game modes. The Graphic Designer will play a role in conceptualizing, designing, and creating individual assets for the interface. Animation may also be required.

Additionally, Graphic Designer candidates will need to provide customized art content for Madden Mobile Dynamic Messaging and MOTD on a daily basis, sometimes 7-days a week, sometimes 20+ images per day in a variety of formats as needed for Live Content. The content is often iterated, sometimes even changed wholesale as business needs change. The Artist will work closely with other artists, producers, and designers to develop content that meets game style requirements as well as Live Content themes.

What skills does EA look for?
Our Graphic Designers should possess, but are not limited to, a background in digital interface design (console, software, web, mobile).

From a technical standpoint, Graphic Designers must have experience with Photoshop, Flash, and Illustrator. Nice to have skills include 3DS Max, Maya, Softimage/XSI, Premiere, Dreamweaver, Adobe Indesign, and After Effects.

Graphic Designers should have strong artistic, typographic, and layout skills. They are able to develop innovative design solutions while following creative and art direction. A passion for apparel/clothing/style is a plus.

A Graphic Designer’s portfolio must demonstrate a creative approach and style without sacrificing readability and flow of information. They must demonstrate a good eye for:


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