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Generalist Software Engineer - C++ - NHL - Temporary
2 years ago
EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players. EA SPORTS NHL has revolutionized sports gaming for tens of millions of players around the world, pioneering award-winning and innovative technology and experiences that connect players to the speed, skill and creativity of the NHL.
The EA SPORTS NHL franchise is founded on passion and innovation. Located in Vancouver, British Columbia, the team is comprised of talent on a mission to deliver on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this role is your chance to turn a job into something you love.
The Generalist Software Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on a variety of complex problems with Designers, Artists and other Engineers in domains involving rendering, gameplay simulation and physics, audio, user interface, online networking, databases and tools. You will report to the team's manager and work with your peers to develop the game.
You will be on a temporary assignment (1 year contract) to start, with potential for longer term employment.
Responsibilities:
- You will work on technical solutions covering main aspects of game-development, driving features, optimizations, tools and technologies.
- You will work with other domain owners to integrate and develop technologies into the game.
- You will analyze impact to the metrics mentioned above throughout the development cycle.
- You will provide feedback, guidance and solutions for improvement and optimizations.
- You will report to the development manager and work with your peers to develop the game's foundational layer.
Qualifications:
- Proficient in C++ with at least 3 years of C++ software development experience.
- Working knowledge of C#, Python, Lua, and assembly.
- Proficiency with multi-threaded programming, job systems, and debugging.
- Proficiency with memory management, multiple processor use, and run-time optimization.
- Proficient in integrating and maintaining large-scale systems that span multiple domains.
- Proficient in debugging large, complex software.
- Bachelor's degree in computer science or related field, or equivalent training and professional experience.
Nice to have:
- Knowledge of XBOX and Play Station platforms.
- Experience developing Mobile, PC or Cloud-based Games.
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