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Gameplay Systems Engineer

InXile Entertainment
Tustin California
3 years ago
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Engineering Dept. · Tustin, California

Department Engineering Dept.

Employment Type Full-Time

Minimum Experience Mid-level

InXile Entertainment is looking for a talented, enthusiastic Gameplay Systems Engineer to contribute to the studio’s next-generation role-playing game. Working closely with the Lead Systems Designer and Engineer, the ideal candidate will develop and maintain a variety of gameplay systems from the back end code all the way to the UI, helping our world-class development team bring their ideas to life.

Responsibilities

  • Work with the Gameplay Systems team to implement end-to-end core RPG features such as Quests, Dialogue, Abilities, Progression, etc.
  • Work with design team to evaluate workflows, establish best practices, and identify areas for improvements
  • Analyze, debug, and improve existing Gameplay Systems and Unreal features.
  • Collaborate with other engineers to create efficient and reusable solutions

Requirements

  • At least 3 years of professional experience in the video game or related industry
  • Advanced understanding of C++
  • Strong communication skills and a passion for making games
  • Self-Motivated and willing to participate in all areas of engineering
  • Basic understanding of artist, designer, and engineer development pipelines

Plusses

  • UI Engineering experience
  • Professional experience using Unreal Engine 4
  • Experience with performance analysis and code optimization
  • Previously shipped console games
  • Passion for RPGs

Thank You

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