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Gameplay Scripter - All Levels
4 years ago
Gameplay is at the heart of everything we do and this role involves implementing the gameplay systems, levels and features that define the project. Working closely with Art, Animation, Physics, Audio and just about all other departments, you will be combining all the elements of the game into a complete experience.
As well as good technical scripting skills, you must have a passion for videogames and an uncompromising eye for detail.
You will be joining the studio at an exciting time as we scale up to develop an ambitious and ground-breaking open-world game. The role brings with it great scope for career growth and the satisfaction of making a significant person contribution to a high-profile project.
Responsibilities
- Implementing missions, systems and activities using code-based scripting tools.
- Working closely with other departments to request and integrate required assets.
- Tuning and balancing missions.
Requirements
- Good knowledge of a technical scripting language such as Lua or C#.
- Passion for videogames, and a broad grasp of game types and systems.
- An eye for detail, and a drive to create polished high-quality work.
- Strong teamwork and communication skills.
- You have a positive attitude and the ability to motivate others.
- Comfortable working in a fluid environment with competing demands.
- Experience with visual scripting tools would be an advantage.
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