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Gameplay Programmer
3 years ago
Job Description
As a Gameplay Programmer, you will be responsible for scoping, creating, and supporting core gameplay systems. You have experience doing what it takes to get a game running smoothly, have built an arsenal of demonstrable code, and thrive on solving challenges before others have even identified them.
Daily Tasks and Responsibilities
- Scope, communicate, and execute on deep design-driven mechanics.
- Own the overall gameplay pipeline, identify risks, and communicate every step of the way.
- Ensure delivery of all scheduled tasks.
- Write and maintain documentation for all created gameplay systems, as well extend documentation for existing ones
Qualifications
- 3+ years of game development experience on PC, console, or mobile titles.
- Experience delivery high-quality AI, audio, navigation, economy, IO or other related systems.
- Experience using Unreal 4 Engine
- Experience working with minimal supervision.
- Demonstrable coding ability in C++ / Blueprints.
- Demonstrable ability to scope all work from concept to delivery.
- Attention for detail and correctness.
- Self-starting projects, and knowing when to pull the plug.
- Passion and enthusiasm for video games.
- Experience working with designers and/or creative leads.
Bonus Qualifications
- Experience working in an online / multiplayer environment on at least one “AAA” title is a plus.
Additional Information
Check out our website at https://valkyrie-entertainment.com/
All your information will be kept confidential according to EEO guidelines.
Company Description
Valkyrie Entertainment is an independent video game developer in Seattle. Since 2002, we have worked with world-class game developers and publishers to provide efficient, creative solutions and content of the highest quality for their needs.
We are currently working on several AAA-titles alongside our partners, including the next iteration of God of War, as well as in-house projects for both mobile and console platforms.
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