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Gameplay Programmer
2 years ago
Job Description
The Gameplay Programmer plays an important role in bringing our games to life. The ideal candidate will be approachable and enthusiastic when it comes to discussing requirements from people from a variety of disciplines. Reporting to the Lead Programmer, the ideal candidate will be able to fluently translate designs into technical descriptions of tasks, doing so with a panache that comes from a knowledge and enthusiasm for games, especially mobile gaming.
The ideal candidate will be very much a self-starter, capable of showing initiative and a willingness to develop their skills and knowledge; taking on more complex tasks when their Lead Programmer assigns them.
PERSONAL TRAITS:
- An analytical mind
- Communicates well with people from different backgrounds
- Result-oriented
- Open minded and humble
- Flexible and adaptable to unfolding project needs
- Passionate about Gaming!
RESPONSIBILITIES:
- Define the steps necessary to deliver on an assigned task and executing on them
- Work diligently, with a sense of priority, to always deliver the best value in a sprint
- Accurately estimate time required to deliver on tasks
- Identify and communicate risks associated with tasks
- Participate in regular code reviews
SKILLS:
- Proficient in C#, within a Unity3D context
- Understanding of common design patterns
- Communicate strongly with colleagues to understand the task and deliver what’s needed
- Debugging and problem solving
- Experience of common algorithms, design patterns and data structures
- Understanding of the constraints of mobile games
- Can analyse an existing module of reasonable complexity and extend it
EXPERIENCE:
- Minimum of 3 years games programming experience
- 2 years’ experience with Unity
- Shipped at least one iOS and/or Android title
- Worked in an agile environment
BONUS EXPERIENCE:
- Experience of the Entity Component System (ECS)
- Experience in multiplayer games
- A solid understanding of network transactions to communicate with game servers
- Experience of Unity UI development
- Shader implementation
- Creating and improving Unity editor tools
- Worked on multi-platform products
- Experience developing F2P Mobile products
Additional Information
BENEFITS:
Ubisoft FGOL offers its employees some great benefits which include:
- Flexible office working hours and up to 80% remote working
- 25 days of annual leave up to 30 with seniority + mental health day + partial Christmas break
- Swanky central London offices with all the extras you might expect
- Profitability bonus schemes across live, pre-launch and Ubisoft performance categories
- Exceptional 6%/9% pension scheme
- Best in class benefits including claimable annual £750 travel, £750 well-being, £500 mobile/tablet, £250 games allowances
- ‘We’re a games company’ - drinks fridges, pool + ping pong tables, games room, etc.
- Social events including weekly football, parties, quarterly company socials, team lunches etc
- Training budgets
- Private healthcare, reduced gym membership, life insurance, critical illness & disability cover
- Season ticket loan (for tube/rail costs)
- Home office furniture loan
- Childcare vouchers
- Recruitment Referral Fee awards
Company Description
Ubisoft Future Games of London is a Ubisoft studio that designs, develops and operates free-to-play mobile and digital console games. Founded in September 2009, Ubisoft FGOL create original and unique games such as the Hungry Shark series which has been enjoyed by over half a billion people worldwide.
We are a dedicated team with drive, passion and creativity, who enjoy being part of a forward thinking studio in an exciting and ever-evolving industry.
Over the next 5 years, we expect to be typically developing two to three projects in parallel, with regularly scheduled new releases added to our catalogue.
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