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Gameplay Programmer
3 years ago
About Splash Damage
Come join us!
At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.
Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.
As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this. We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.
We believe that teams create the best work when they have a range of perspectives and experiences to draw from.
Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard. Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio.
The role
At Splash Damage, we create multiplayer combat games that champion team play and promote lifelong friendships. Members of the Gameplay programming team are responsible for implementing new and exciting gameplay features within a multiplayer environment. We work closely with other disciplines to help them realise their ideas through rapid prototyping and iterative agile development.
We are looking for a Gameplay Programmer to join a team working on a leading AAA franchise. You will work within cross-functional teams to deliver features on-time and to a high level of quality. Through regular communication and interaction with other team members, you will gather the requirements for, and own the implementation of, key tasks and features related to a wide range of development areas. You enjoy exploring new challenges and are comfortable solving difficult problems autonomously where required.
You excel at:
- Working with members of multiple disciplines to iteratively develop features that address and achieve the high-level goals of the game.
- Working effectively in open and collaborative environments.
- Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving and highly-focused team.
- Breaking down your work into measurable and achievable tasks.
- Writing clear, maintainable and portable code.
- Communicating ideas, intent and constraints to both technical and non-technical team members.
You have:
- Strong practical knowledge of C++, with relevant professional experience.
- Strong understanding of game-development related 3D maths principles.
- The ability to communicate effectively with technical and non-technical team members.
- Excellent time management skills and the ability to self-organise.
- The people skills to work collaboratively within a team.
- Professional experience iteratively implementing gameplay features from inception to delivery.
Even better if you have:
- Professional development experience with real-time networked multiplayer games and/or turn based tactical games.
- Professional Unreal Engine 4 development experience.
- Experience with multi-threaded development
- Experience developing for Xbox One and/or PS4.
- Experience profiling and optimising code for optimal CPU, memory and bandwidth usage.
- Experience in developing procedurally generated environments.
- Experience in animation programming.
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.
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