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Gameplay Programmer

Quantic Dream
Paris Île-de-France FR
3 years ago
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Job Description

Contract type

Long term position

Job description

In order to further develop its internal technology, Quantic Dream is recruiting a Gameplay Programmer.

Within the Game Logic team, and in collaboration with our other R&D teams, you will have an active role in the development of our productions.

Your role:

- You will be responsible for programming various game functionalities, chiefly linked to the 3C areas (controls of main character and camera etc.) or ergonomics in the broad sense (general mechanics of the game etc.).

- You will propose and develop technical solutions to meet game design needs.

- You will work in close collaboration with all the profiles associated with production (game design, script, cameras) to respond as effectively as possible to their production problems and also to provide them with clear and manageable constraints.

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment

Required skills

- You have 2 years’ experience in a similar position.

- Perfect proficiency in C/C++.

- You have a good background in video games and can adapt easily to change.

- Good knowledge of mathematics.

- Very adaptable.

- Very good interpersonal skills. You are keen to track the development and use of your code up to its point of use by users.

- Meticulous and reliable

- Analytical and summarizing skills

- You take the initiative and are proactive.

- You are keen to engage in innovative, high added-value projects.

Job Requirements

In order to further develop its internal technology, Quantic Dream is recruiting a Gameplay Programmer.

Within the Game Logic team, and in collaboration with our other R&D teams, you will have an active role in the development of our productions.

Your role:

- You will be responsible for programming various game functionalities, chiefly linked to the 3C areas (controls of main character and camera etc.) or ergonomics in the broad sense (general mechanics of the game etc.).

- You will propose and develop technical solutions to meet game design needs.

- You will work in close collaboration with all the profiles associated with production (game design, script, cameras) to respond as effectively as possible to their production problems and also to provide them with clear and manageable constraints.

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment

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