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Gameplay Programmer

Avalanche Studios
New York NY US
4 years ago
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Avalanche Studios is now looking for a Gameplay Programmer to join a top-tier development team at our New York office. The team is moderately sized which will give you great opportunities to influence the end product while at the same time requiring you to push the boundaries of your discipline when needed.


The position

As a gameplay programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content and activities. You will develop and maintain the systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. Your work will take you all over the codebase from underlying systems to weapons and equipment, from animations to user interface, from physics to VFX. In order to fully realize a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.

Required Qualifications
Beneficial Experience

To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.

You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.

Our Values

At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.


To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York City.

New York Studio

It's the Greatest City in the World, and we're smack down in the middle of it! Since 2011, we have been making games in the one place everyone told us we couldn't. We love it here; our studio is located in a bright, open and airy custom-designed space spanning 20,000 square feet and offering a wide arrange of amenities - not to mention the views. You’ll never forget where you are.

We offer our full time employees 100% company paid Medical/Dental/Vision Insurance and 5 weeks of PTO including 2 weeks of Summer break. Employees enjoy the company’s commitment to work-life balance and working with a talented team on an exciting AAA game.

By applying to this role you give your consents as described below. Avalanche Studios collects your personal data for the purposes of managing Avalanche Studios’s recruitment related activities as well as for organisational planning purposes. Avalanche Studios may use your personal data in relation to the selection of applicants including for example setting up and conducting interviews and tests as well as evaluating and assessing the results. Avalanche Studios does not disclose your personal data to unauthorized third parties. Avalanche Studios may from time to time also use third parties to act on Avalanche Studios behalf. You agree that your personal data may be transferred and/or disclosed to any company within Avalanche Studios’s group of companies as well as to third parties acting on Avalanche Studios behalf. If your current application to Avalanche Studios proves unsuccessful, your personal data may still be stored for future vacancies. Avalanche Studios will delete all information given on your application form on your request without undue delay.

Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at www.avalanchestudios.com.
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