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Gameplay Programmer - Studio Elevation (Remote within UK)
1 year ago
nDreams Studio Elevation is bringing the evolution of VR development to core gamers.
This is an all-new studio seeded by the creative talent that brought you the innovative, genre defining award-winning VR title Phantom: Covert Ops.
We are looking for exceptional talent to help pave the way forward with fresh innovation for the next generation of VR hardware and software.
Requirements
Elevation is re-establishing the boundaries of VR. We’re looking for a talented Gameplay Programmer to help us explore, create, and deliver world-leading innovation in VR games. Become one of the core team members to help path-find our remote first studio, crafting a new generation of VR development and bringing core VR games to fruition.
As a Gameplay Programmer, you will be responsible for prototyping and delivering high-quality gameplay systems and content in collaboration with a diverse team of programmers, designers and artists to create genre-leading titles. Help us to drive the discovery, implementation and refinement of intuitive and aspirational VR games.
Key Responsibilities:
- Collaboratively discover, design and build the fun using Unreal Engine within a cross-discipline team.
- Grow the core gameplay systems into production-ready code, supporting other disciplines in creating robust and performant game content.
- Learn, innovate, and evangelise VR mechanics and conventions, and help drive industry and VR platform innovation.
- Work within an agile sprint-based ‘fail-faster succeed sooner' methodology when discovering and exploring gameplay content.
- Break down and estimate timescales for your tasks.
- Work with your peers to ensure our code is clean, organised, documented and easy to maintain.
- Be a positive behavioural and mental role model for the team and studio.
Essential capabilities:
- Two to three years of professional game programming experience, with a shipped title on a current-generation console, PC or VR headset.
- Expert knowledge of C++ including high-performance programming.
- Proven, demonstrable knowledge of game development processes, real-time implementation, optimization, and cross-platform development.
- Demonstrable experience in delivering game features, systems, tools and pipelines using real-time game engines e.g. Unreal or Unity.
- Comfortable working in an Agile environment, with an ability to respond positively to change as the project progresses.
- Strong English communication skills with a focus on positive cross-discipline teamwork and an ability to communicate complex technical information to non-technical staff.
- A committed team player, recognizing the importance and value of people within a technology environment
Desired experience:
- Professional experience developing shipped games in Unreal 4.
- A working knowledge of Python and C#
- A good understanding of Blueprint and how to interface it to C++
- Experience developing for PlayStation, Xbox, Steam or Oculus.
- Rapid prototyping experience.
- Approachable and light-hearted, with a good sense of fun and a positive mental attitude.
Benefits
This is the opportunity to build upon an already proven, world class foundation of VR expertise, to further shape and mould a new way of working, that continues to deliver and innovate for the next generation of core VR games.
We are a remote first studio, with all the perks that come with it. Work from anywhere to push the boundaries of VR with cutting edge technology and the support of established VR expertise from the wider nDreams group.
Rapidly growing to support a variety of genres, nDreams is one of the world’s leading developers/publishers focused on VR games, creating multiple studios dedicated to making the best games out there.
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