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Gameplay Programmer [Avatar: Frontiers of Pandora] (f/m/d)

Ubisoft
Düsseldorf NRW de
2 years ago
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Job Description

As our new Gameplay programmer you will be focused on AI and NPC behavior.

As a part of our gameplay team, you will be implementing gameplay features and functionality for the Avatar Project on PC and Console in C++ using our Snowdrop Engine.

Your will write high performing, robust code, extend and improve NPC behaviors and modify and maintain existing systems all in collaborating with other team members.

Qualifications

Our new team member would have a high degree of self-motivation and initiative. You'll be able to communicate well and have a keen eye for NPC Behavour.

As a passionate and valued gameplay programmer on the team you will be positive and forward thinking and be able to anticipate the needs of your project.

What We Bring

We offer the opportunity to work on a brand-new IP from Ubisoft, where you will get the chance to put your own mark on the game!

Additional Information

For further information please check:

Company Description

Ubisoft Düsseldorf is home to nearly 500 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.

As part of Avatar: Frontiers of Pandora, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is an opportunity for you to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.

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