This job might no longer be available.

Gameplay Physics Engineer - SKATE

Electronic Arts
Vancouver British Columbia Canada
2 years ago
Apply

Gameplay Physics Software Engineer

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to deliver an experience that will embrace and build upon everything that makes this franchise so special.

This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.

Full Circle is looking for a Gameplay Physics Software Engineer to join the Skate Team

RESPONSIBILITIES

REQUIREMENTS

PREFERRED

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs