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Gameplay Engineer
4 years ago
Job Description
- Develop online game play features in C++ on top of a large proprietary engine.
- Work with game designers, artists, and other engineers to create compelling experiences.
- Break-down design goals into smaller technical tasks.
- Provide feedback on game play and offer suggestions for improvement.
- Evaluate and communicate the potential impact of code changes to stakeholders.
- Learn and adopt the coding standards and development philosophies that are embraced by the team.
Qualifications
- Demonstrated proficiency in C++.
- Experience with implementing networked gameplay features.
- Solid understanding of basic Linear Algebra.
- Bachelor’s degree in CS, Math, Engineering, etc. or equivalent ability or experience.
- Minimum of 2 years game industry experience.
- Ability to prioritize, plan, and organize work.
- Must be an effective communicator, both verbally and written.
- Positive attitude, strong work ethic, and the desire to work in a highly collaborative team environment
- Passion and enthusiasm for video games.
- National and/or international travel may be required.
- Experience working with visual scripting environments (e.g. Blueprints).
- Perforce and Jira experience.
- Some exposure to console programming (Xbox ONE or PS4).
Additional Information
All your information will be kept confidential according to EEO guidelines.
Company Description
Red Storm Entertainment has an exciting opportunity for a talented Gameplay Engineer to join our Division 2 team! You will work closely with designers, artists and other programmers to make key components of the game vision into a reality. If you want to have a big impact on an amazing team, while working on some of the largest games in the world, this is the place for you.
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