Gameplay Engineer

IllFonic
US
24 days ago
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IllFonic is looking for a Gameplay Engineer to join the team. As an Engineer, you work in large code based engines like Unreal Engine. The role requires developing gameplay features for multiple projects and regularly play testing. This position requires mastery with C++, as well as proficiency with Unreal Engine. Additionally, your ability to take on any task that is presented to you is hugely beneficial to the company. We are looking for team players that are interested in growing with the company for many years to come. If this sounds like you, apply today and we will reach out with next steps.

About the Company

Founded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include Killer Klowns from Outer Space: The Game, Ghostbusters: Spirits Unleashed, Arcadegeddon, Predator: Hunting Grounds, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.

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