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Gameplay Engineer

Crystal Dynamics
Redwood City, CA, United States
5 years ago
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Crystal Dynamics, a part of the Square-Enix family and the studio behind the award-winning Tomb Raider game franchise, is constantly on the hunt to add even more top-tier gaming talent to our family. We pride ourselves on attracting and developing the best of the best to craft the most exciting projects in gaming. Our 25-plus years of development experience, as well as our studio members’ combined AAA game industry pedigree, has established us as one of the premier studios in the world today. Come and make us even better! Crystal Dynamics is headquartered in sunny Redwood City, CA, just south of San Francisco and north of San Jose.

Join the studio as our next Gameplay Programmer! Benefits for this full-time position include a competitive salary, 100% employer-paid medical, dental, and vision insurance options and 20 days of paid time-off. You also receive free access to a well-appointed 50,000’ foot athletic club (complete with a rock climbing wall and pool!), an impressive on-site cafeteria with food options for every palate, and a gorgeous natural campus by San Francisco Bay.

Position Summary:

The Gameplay Engineer will work directly with designers and animators to build game features and systems within our proprietary game engine using C++. Gameplay engineers will work within a cross discipline team to help build an exciting player experience.

Essential Duties & Responsibilities:

Position Requirements:

Desirable Experience:

Crystal Dynamics is an EOE and M/F/D/V employer.

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