Gameplay Engineer - Maxis

Electronic Arts
Redwood City California United States
13 days ago
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Summary

Maxis is looking for a talented engineer that can help us bring the next wave of simulation features to life. This engineer will work with an experienced team that has collectively built almost all Maxis games in the past two decades. You will actively work with multiple designers and simulation engineers prototyping and shipping various features that expand the gameplay possibilities of Sims games. Most of the work is expected to be done in Unreal Engine, both in C++ and blueprints.

As a Gameplay 'Simulation' Engineer for a game at Maxis, you will

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

Pluses

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