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Gameplay Engineer (AI)
2 years ago
Overview
ZeniMax Online Studios is looking for a Gameplay AI Engineer to develop game systems in our new engine for the studio’s next AAA project.
Responsibilities
- Architect and implement new game systems
- Refine systems throughout the development cycle of the project
- Collaborate with designers, artists, and other engineers for feature development
- Code to clearly defined performance and memory usage specs
Qualifications
- 3+ years of software development experience
- Previous experience in game development in the capacity of a Gameplay Engineer or AI Engineer
- Robust programming skills/experience in C++
- Strong debugging skills
- Strong math skills related to development of gameplay systems(Linear Algebra, Vector Math, Probability)
- Strong problem solving ability geared towards creating solutions for creative AI scenarios and challenges
- Strong collaborative and communication skills
Preferred Skills
- Bachelor’s Degree in Computer Science or equivalent experience
- Experience with influence maps, goal-driven behaviors or similar decision-making systems
- Experience with Havok AI or other movement behaviors and pathfinding systems
- Experience with AI in an open world game client/server architecture
- Experience developing for multiple platforms (Windows, Xbox, Playstation)
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