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Gameplay Designer

People Can Fly
Montréal QC ca
2 years ago
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Job Description

● Create, pitch and prototype gameplay ideas for core combat and moment-to-moment
mechanics and systems, combat characters, their feel, behavior, abilities and encounters
in various settings
● Implement combatant character with animations and behavior using state machines,
behavior trees, visual effects, sound effects & combat encounters with arena layouts
and pacing using provided level design tools and various other scripting systems
● Create designs documents, content briefs, system outlines, and other means of sharing
all the necessary information with involved teams
● Full ownership of the produced function - from conceptual and paper design, through
the prototyping phase, scripting, iteration, debugging, optimization - until delivery of the
game
● Ensure the core game play is strong, fun and challenging as early as possible in the
development and delivers the design intention at agreed milestones
● You will work in engine, tweaking, scripting, and tuning your features, and help in
defining what tools you need to do so
● Conduct playtest sessions for involved developers (level designers, artists, animators
and programmers) to discuss and improve implemented prototypes
● Collaborate with multiple disciplines, ensuring the correct partners are involved and
informed throughout the development process
● Remain current on industry and product design trends to enhance the player’s
experience and enjoyment.

Qualifications

● Excellent knowledge of Unreal Engine 4
● At least 6+ years of experience in the production of games for consoles and PC
● 4+ years of experience shipping AAA TPP/FPP shooters titles in combat or systems
design roles
● Demonstrated ability to communicate and align design vision with internal partners and
the target audience
● Exceptional ability to conceptualize, pitch, and implement game systems and features
using various tools, technology, and visual language
● Knowledge of an iterative development process and ability to quickly prototype and
evaluate new gameplay mechanics
● Excellent analytical, facilitation, and organizational skills
● Deep passion for gaming, preferably Shooter games

● Extensive experience with online action games
● Strong verbal and written communication skills in English
● High work ethic and self-motivation
● A familiarity with scripting languages and a strong foundation in math is beneficial
● Deep understanding of systems design, player psychology, and emerging industry trends is beneficial

Additional Information

What we offer

Company Description

People Can Fly is one of the leading independent AAA games development studios with an
international team of nearly 300 talented individuals working from offices located in Poland,
UK, US, and Canada. Founded in 2002 we made our mark on the action-shooter genre,
developing titles such as Painkiller, Bulletstorm, and Gears of War: Judgement. Our world-class creative teams are currently working on several exciting AAA projects, including Outriders and a brand new action-adventure title.

With over 18 years of experience in making shooter games, now PCF is aiming to explore new horizons and expand the borders of the genre even further. We want to combine our expertise with the creativity and skills of ambitious professionals, who will dare to join us in an epic journey to forever reshape the market landscape and work on the new generation of Online Shooters for the global gaming community.

We are looking for an experienced, talented and passionate Gameplay Designer with design
experience in TPP/FPP shooter games, with a good sense of combat oriented player experience and ability to share his ideas and design insight to cross-discipline team-members responsible for combat mechanics and systems for our new games.

The ideal candidate should have proven experience designing moment-to-moment gameplay,
player controls, camera, weapons and abilities, AI enemies behavior and abilities, and creation of engaging combat encounters for modern AAA multiplayer titles.
As a highly experienced professional you’ll have a chance to perfect your skills and knowledge working alongside leaders with bravery and passion to bring brand new memorable experience in the most popular genre in the world to the players worldwide.
If you feel yourself able to deliver as nobody else, ready for some serious accountability and
capable of leaving a mark on a game you work on, or even the genre as whole, apply now!

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