Gameplay Designer - Creative Play

Embark
Stockholm 111 47 SE
10 days ago
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You will join a small team building a new creative experience, creating and refining ideas, and then rapidly prototyping and iterating.

You have a background in games - and ideally worked on projects with layered systems for players to explore. You want to work on something different, leveraging design ideas into a new context focused on enabling player creativity..

You will build many proof of concept prototypes - paper prototypes, in-engine experiences, diagrams - whatever is needed, and help lift that work into the larger technical framework. Speaking of that, while you won't be expected to write code, a strong understanding of systems and technical processes is important.

You will own and spearhead game features directly, and work hands-on in cross disciplinary teams while implementing Gameplay Features, together with Animators, Coders and other design disciplines.

Example of responsibilities

We would love if you have

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. "

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