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Concepteur.rice De Jeu / Gameplay Designer (AI) - MOTIVE
2 years ago
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"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.
Motive is looking for a Gameplay Designer focused on combat and AI to join our team on the early stages of a new AAA project. You will join a small team of gameplay designers who report to the Lead Gameplay Designer.
Responsibilities :
- Work with design leadership and other designers to ensure all parts of the combat experience support one another and fulfill the game's creative vision
- Create AI characters and combat systems that realize the combat vision
- Work with animation, art, audio, design, programming, and visual effects to develop your features to a high level of quality
- Create new features and content using our in-house tools
- Research and write design documents
- Communicate the game's design to the team
- Incorporate ideas and feedback from across the team and from testing to improve your features
- Give concise and helpful feedback to help improve all aspects of the game
- Use prototyping to learn and prove the design
- Contribute to the development of tools and design processes to improve how we work
Qualifications :
- 3+ years of design experience developing video games
- Design credits on at least one title where you were responsible for major parts of the design of enemy AI, combat systems, or bosses
- Experience working hands-on with a game engine to implement your designs
- Knowledge of recent action games and trends in the market and the ability to apply insights from them
- A relentless focus on the player experience
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