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Gameplay Architect
4 years ago
Job Description
Responsibilities & Requirements
- Collaborate with the whole tech department to ensure consistent technical architecture and high level of code quality across the project
- Liaise with designers and gameplay programmers and drive the collaboration between designers, gameplay programmers and engine programmers.
- Work with PMs and POs from each scrum team to validate technically feature requests.
- Support teams in developing features that are multiplayer and online ready.
- Help mentor and coach junior team members.
- Ownership of a set of gameplay features and modules
- Lead overall development of the related systems.
- Identify and deliver mechanisms to deliver scalable, systemic gameplay.
- Identify and promote features that can support the game post-launch.
- Help monitor performance and identify when her/his team needs to take action to improve it.
- Act as an advocate and knowledge source for multiplayer related topics for the gameplay programming team.
Oversee and promote the development of auto-tests for her/his team’s content and ensure breakages in auto-tests in your team’s content are promptly responded to
Qualifications
· Undergraduate degree in Computer Science or Software Engineering
· A minimum of 5 years of experience programming for video games or related disciplines
· Extensive knowledge of low-level C/C++ programming and debugging;
· Relevant experience working on AAA titles, current and next-gen consoles
· Shipped AAA titles on consoles is considered a plus
· Analytical and logical
· Ability to solve complex problems
· Autonomous
· Ability to take initiative
· Keen sense of detail
· Flexible and able to adapt
· Excellent interpersonal and communication skills
· Team-oriented
· Results driven
Additional Information
To all recruitment agencies: Ubisoft does not accept agency resumes. Please do not forward resumes to our jobs alias, Ubisoft employees or any other company location. Ubisoft is not responsible for any fees related to unsolicited resumes
Company Description
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.
Company Profile
Ubisoft Singapore opened its doors in July 2008 and has since become the largest AAA lead studio in Asia. We are proud of our expertise in naval technology and very excited to bring a brand new online, naval, open world IP to you – the pirate game Skull and Bones!
Our other notable achievements include working on every Assassin’s Creed game since Assassin’s Creed II, and being the innovators of naval gameplay in Assassin’s Creed III, Assassin’s Creed IV: Black Flag, Assassin’s Creed Rogue and Assassin’s Creed Origins. And did you know - Ubisoft Singapore works closely with Ubisoft Chengdu and Ubisoft Philippines as an Armada of three studios! We can’t wait to bring exhilarating and unforgettable gameplay experiences to you.
Find out more about us on our website: singapore.ubisoft.com
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