This job might no longer be available.
Gameplay Animator #1080
2 years ago
Contract Length: 18 months
Work Location: Work From Home but candidate must be local to the Greater Seattle Area
Work Hours: Fulltime
We are looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences.
Requirements
- 2+ years of work experience in Game or Film industry
- Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya
- Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
- The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
- Experience working with one or more game engines
- Excellent organizational, communication, and interpersonal skills
Pluses:
- Having shipped at least one AAA game
- Motionbuilder experience
- Python or Mel scripting experience
- A passion for the Halo Universe
Benefits
At KeyWords we provide all our contingent workforce with:
- Paid Time Off (including sick days and holidays)
- 401k (3% matching)
- Medical, Dental and Vision benefits
Create Your Profile — Game companies can contact you with their relevant job openings.