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Gameplay Animation Software Engineer (All Levels)

Gasket Games
Vancouver British Columbia
1 year ago
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Gameplay Animation Software Engineer (All Levels)

As an Animation Software Engineer, you have experience in bringing Hollywood-level production values in real-time to a game project. You’re on top of the trends for industry-leading, next-generation features related to animation, content creation, and human simulation that will bring the player experience to the next level. You have a strong desire to advance the quality of high-fidelity characters.

This is a great opportunity for an individual who is excited by the prospect of working on complex problems as part of a small team. This role is perfect for someone who enjoys autonomy, task ownership, and working with cross-functional teams.

This is a full-time, permanent position with our team.

What will you do?

  • Developing systems that bring the character interaction and locomotion to the next level.
  • Apply a deep understanding of Unreal Engine 4/5 animation and sequencer systems to meet the requirements of the game, extend the functionality, and suggest new approaches to current practices.
  • Be a key part of researching and developing of features that aims at achieving realistic human animation through combining procedural animation, animation retargeting, motion matching, and IK for a variety of characters.
  • Partner with stakeholders across multiple departments and be involved at any stage of asset production from specification to platform-specific challenges.
  • Assist the AI and gameplay-focused team members to push the boundaries of seamless character interaction across contextual gameplay mechanics through in-game animated scenes, dialogue, gestures, and facial animation.
  • Regularly debug, profile, optimize, and review applicable code across various features and systems.
  • Guide and mentor less experienced engineers on your team.

Qualifications

  • You have a degree in Software Engineering or equivalent.
  • Multiple years of game development experience on multiple shipped games with a studio.
  • Extensive experience programming in C++ and Unreal 4/5.
  • Able to write clean and well-documented code that meets animation and design requirements.
  • You have passion about animation with in-depth knowledge of several game systems, including animation and player control, in both tools/pipeline and runtime.
  • Strong interdisciplinary collaboration skills
  • A positive attitude and a willingness to learn and share knowledge

Nice To Have

  • Experience across multiple areas of game development such as gameplay, audio, systems, tools, online or UI.
  • Experience shipping on Console platforms (Xbox, Playstation, or Switch)
  • Experience or interest in leading small engineering teams

Finally, a little about Gasket Games Corp. We are a growing studio of people who enjoy playing games together as much as we enjoy making them together. We have a high bar for quality within our games and mutual respect within our company culture. Our office is located in downtown Vancouver, right outside the Waterfront SkyTrain station, surrounded by great places to eat.

We offer very competitive benefits including:

  • Competitive salary.
  • Choose your own working style: remote, hybrid, or in-person. You choose which works best for you.
  • 4 weeks of paid vacation, plus a studio closure over the Winter holidays.
  • Participation in the Employee Share Option Plan.
  • An extensive health and dental plan.
  • An inclusive culture where you get to work with talented and respectful team members.
  • Weekly studio updates with the whole staff so that everyone knows what’s going on.
  • Frequent virtual team events as well as in-person activities when possible.

Gasket Games is a safe, supportive, diverse, and inclusive environment where people from all walks of life are welcome and belong. If the role and our studio sound interesting to you, we would love to hear from you!

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