Game Software Engineer 游戏软件工程师
11 months ago
- Design, develop, write, test, and implement systems and game code 设计、开发、编写、测试并实现系统和游戏代码
- Work with designers, artists and other personnel involved in the development process as required to create the highest possible quality product 根据需要与设计师、艺术家和其他参与开发过程的人员合作,以创造尽可能高质量的产品
- Help to develop technical design specifications and is able to implement them 帮助制定技术设计规范,并且保证落地;
- Test and refines gameplay features throughout the development cycle of the project 在完整项目开发周期中测试和完善游戏功能
- Estimate own tasks and delivers high quality code to that schedule 按照既定时间交付高质量代码
- Perform code reviews with the team to ensure code quality 与团队一起进行代码审查,确保代码质量
Requirements
- Proficient in C/C++ 精通C或C++语言;
- A year’s experience working in the video games industry 在视频游戏行业有一年的工作经验
- Worked on game engines such as Unreal and Unity 接触过像Unreal或者Unity这样的游戏引擎
- Knowledge of industry standard development practices: source control, asset pipelines, issue tracking, external QA and localization teams 熟悉行业标准的开发实践:源代码控制、资产管道、问题跟踪、外部QA和本地化团队
- Proficient in English and writing 英文熟练
- Exposure to post-launch on-going product development and delivery 接触上市后的持续产品开发和交付工作
- Continuous integration and build automation experience 持续集成和构建自动化经验
- Worked in an Agile development environment 曾在敏捷开发环境中工作
- Experience with art packages and pipeline development 拥有艺术资源包和管道开发的经验
- Experience with low level optimization, shader programming, physics or mathematics 有低级别的优化、着色器编程、物理学或数学方面的经验
- Shipped one AAA game 参与过3A级别的游戏制作
Benefits
Role Information: EN
Studio: Keywords Studios
Location: Asia Pacific, China
Area of Work: Game Development
Service: Create
Employment Type: Permanent
Working Pattern: In-Office
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