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Senior Game Pipeline Engineer

Blind Squirrel
Austin, TX, United States
2 years ago
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The Senior Game Pipeline Engineer is responsible for technology which will be used by one or more active game productions at Blind Squirrel Games.

Job Functions:
• Own our game build and Continuous Integration process, including documenting the project onboarding process and best practices within that system.
• Own our distributed compilation and data processing system, including adding support for platforms and tools which can benefit from network distributed computation.
• Develop and maintain working examples of all our supporting publishing and patching pipelines; including: PlayStation Store, Steam, Microsoft, etc.
• Contribute to the continued expansion of our in-house game telemetry system; including new and custom visualizations.
• Own and expand our in-house crash reporting technology.
• Advance our in-game debug menu system for additional hooks into game engine diagnostics and performance data collection.
• Contribute to the maintenance of game engine drops with all Blind Squirrel Games customizations and infrastructure hooks added into them.

Requirements:
• Game development background / knowledge
• Perforce, Git, GitLab, TeamCity, SentryIO, ImGui, JIRA, and Confluence
• Unreal, Unity, and Godot engine
• C, C++, C#, Java Script, Python
• Shipped at least one title on Steam and/or Epic Game Store
• Shipped at least one PlayStation 4, Xbox, and Switch title

Demonstrate Ability:
• Visualize data sets through Excel graphs and custom dashboards
• Understanding of a game products lifetime and how and where various tools get stressed and utilized

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