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Game Modes Software Engineer - UFC

Electronic Arts
Vancouver British Columbia Canada
2 years ago
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EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS FIFA is the world’s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC and mobile.

The Game Modes Engineer is involved in the whole creation process from architecture design, implementation, debugging, and tuning on multiple platforms and devices, working on complex problems with Designers, Artists and other Engineers in the Game Modes, Online, and UI domains. You will report to the team's manager and work with your peers on developing the game's foundation layer.

Responsibilities:

  • You will be involved in the whole creation process from architecture design, implementation, debugging, and tuning on multiple platforms and devices, working on complex problems with Designers, Artists and other Engineers in the Game Modes, Online, and UI domains.
  • You will develop technical solutions for game features, including career modes.
  • You will work with a proprietary engine to develop stable, efficient, and shareable code.
  • You will work with people on a large team both locally and remotely.

Qualifications:

  • 3+ years experience with C++
  • Knowledge of solid design principles, design patterns, and STL.
  • Knowledge of object-oriented programming concepts, software engineering practices.
  • Experience with client/server and multi-threaded architectures.
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