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Game Director
1 year ago
The Game Director will be responsible for setting the product and design vision of the game and drive the team to create the best and most enjoyable gameplay experience. They will work closely with the Executive Game Director to set the vision, design and quality targets for the game. You will have will have a passion for game play and design with previous leadership experience on AAA titles.
Responsibilities:
- Work closely with Executive Game Director to create and prioritise the vision, design and quality bar for the game. Making sure at all times that the Executive Game Director is up to date on game progress. Communicate regularly and clearly to the game team.
- Work closely with other departments to ensure design supports a gameplay-first player experience
- Give high level feedback, direction and inspiration to the entire team on game progress and quality.
- Monitors the project closely making sure the game vision is respected. Regularly informs and involves key stakeholders and senior management of project progress and key decisions.
- Acts as an example of leadership and commitment to the project and studio’s vision by doing work that sets the standard and inspires others.
- Own, articulate, and evangelize product direction
- Lead, inspire, and mentor designers
- Create vision documents, product goals, design documents, that inform the team
- Foster and maintain effective relationships inside and outside the design department
- Come up with innovative ways to solve problems quickly to unblock other teams
- Build a culture of learning that empowers the team to solve problems
- Ensure game team is focused on decisions to produce the largest impact as quickly as possible
- Act as a player advocate to ensure the highest level of usability, playability, and visual excitement
- Establish standards and design systems for a fun and balanced experience for consumers.
- Give constructive feedback regarding game features and be able to accept feedback in kind
- Identify and champion game enhancements and improvements to other key stakeholders
- Communicate effectively and clearly within and across teams, and to the game community
Requirements:
- Able to develop and champion a strong design vision for a game system from concept to completion
- Outstanding self-motivation and initiative
- Able to work well in a team environment with excellent written and verbal communication skills
- Able to work creatively in a demanding technical environment
- Must be able to deliver systems and features to a high standard of quality
- Strong ability to analyze and adapt designs based on feedback and data
- Collaborative, self-motivated, and effective time-management skills
- Strong analytical, oral and written communication skills
- Quickly adapt to new tools, technologies and development methodologies
- Passion for games and desire to create fun and engaging experiences
- Designed, developed, and shipped major game systems in a AAA game
- Shipped title as a Senior Designer
- 10+ years of experience making games
- Experience in management role
- Understand that while a great idea is important, great execution of said idea is even better
Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.
We are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. We’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.
If you want to feel comfortable, inspired, and appreciated in your work pursuits then come join us. We have offices in Edinburgh, Budapest and consider WFH candidates.
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