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Game Designer
2 years ago
Job Description
- Designing new approaches, concepts, models, and processes.
- Focusing on game mechanics and maintaining global gameplay balance.
- Proactively identifying workflow issues and offering solutions.
- Collecting and processing player data and feedback to make project-wide decisions.
- Working with the Game Director to support the creative vision, long-term design goals, and maintain the quality of the game’s design and content.
- Working with producers to determine tasks and schedules and collaborating on game design documentation, writing proposals and final docs for all aspects of the game's design.
Qualifications
- Previous experience on a similar position.
- Excellent theoretical knowledge of game design practices
- An in-depth understanding of major elements of game design
- The ability to communicate well across disciplines; excellent verbal and written skills
- Strong problem solving and troubleshooting skills
- Excellent creativity and demonstrated ability to generate innovative concepts, mechanics, and ideas
- Proven successes in creating compelling and fun gameplay, scenarios, and encounters
- Self-motivated, hard worker with a team-focused attitude and ability to both give and take feedback and criticisms
- Passion for Games
Nice to have
- Experience working (rapid prototyping) with Unreal Engine is a plus
- Strong familiarity with online mode and matchmaking design as they apply to console gaming is a plus
- Shipped-title experience
- Previous experience in leading feature/strike teams
Additional Information
What we offer
- A competitive salary and performance-based bonuses
- Personal development opportunities and the possibility to work in a multicultural environment
- Work in a creative team with people full of passion for what they do
- Private health care including dental treatment & MultiSport card
- Business trips and integration events
- Comprehensive assistance in relocation
- Fresh fruits, snacks, and beverages for everyone in the office
- Free library with a wide range of games and books
- In-company English language classes and Polish lessons for foreigners
- An informal atmosphere, no dress code, no unwanted formalities
Company Description
People Can Fly is one of the leading Polish gaming studios and a globally operating AAA game developer that made its mark on the action shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgement and Outriders. We are also one of the most experienced Unreal Engine studios in the world. We have gained a vast know-how as a part of Epic Games family and we have developed our unique, trademark approach to the engine as an independent studio. We are rapidly growing, ambitious company looking for the most promising talents working in the game industry.
In December 2020 studios’ holding company PCF Group S.A. debuted as a public company on the Warsaw Stock Exchange. Over the last 5 years, our studios have grown up from 40 to over 350 people, whom we affectionately call ‘Aviators’. In addition to our headquarters in Warsaw, we have studios located in Poland (Lodz and Rzeszow), the UK (Newcastle), the US (New York and Chicago), and Canada (Montreal) – with plans to expand even further in near future! Recently, our family was extended with a newly formed partnership with Game On, a creative motion capture, animation, and audio studio with a portfolio of AAA collaborations.
To foster the creative process, we make sure that our culture stays informal, whilst direct
communication and a quick decision-making process really matter. As a PCF aviator, you will have a real impact on the games we’re working on. We also offer access to solid know-how, creative resources, and constructive feedback at every stage of development. Our modus operandi is based on staying dynamic, evolving in sync with gaming industry trends and focusing on delivering creative solutions in any circumstances.
During the pandemic, we have successfully transitioned to a remote work model, and we aim to develop it further and keep this option available to most of our employees. And with millions of players embracing our recent hit, Outriders, we can guarantee that you will work on the projects with true impact on the whole gaming community.
Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.
Take flight on this amazing journey with us and spread your wings in the game industry!
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