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Game Designer [Unannounced project] (f/m/d)

Ubisoft
Mainz RP de
2 years ago
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Job Description

We are looking for a Game Designer to work on a yetunannounced project developed at Ubisoft Mainz. For this new project, not related to the ANNO brand, you'll be the creative energy behind our concrete designs.

You translate the project's vision into actual gameplay and enable our players to experience our game’s narrative and its world. You will be part of a carefully selected and highly motivated team of developers. From conception to implementation and polishing, you take part in creating, iterating, and fine-tuning designs that are engaging and fun. You work on both, the tiny details that make for high quality and the consistency of the bigger picture where all pieces fall into place.

What you will do:

Qualifications

What you bring:

* Basic knowledge of scripting/coding is a plus
* Knowledge and interest in psychology, philosophy, and history is a plus
* German skills are a plus

What to send our way:

Additional Information

Your benefits:

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.

For further information, please check https://mainz.ubisoft.com/en/

Company Description

About Ubisoft Mainz

The teams at Ubisoft Mainz are engineering some of Ubisoft’s biggest blockbusters. Operating from a historic city in the heart of Germany, the studio develops games pushing the limits of the genre like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good And Evil 2. More information at mainz.ubisoft.com.

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