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Game Designer (Systems & Features) - SENIOR

Ubisoft
Québec City Québec ca
3 years ago
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Job Description

As a Game Designer at Ubi Québec, you'll be the creative energy behind a specific set of game systems and mechanics. You provide players with tools to build unique gameplay experiences and opportunities to make meaningful choices.

You go through an iterative, hands-on process of adjusting and balancing your design as you bring it from concept to playability. Throughout production, you shift your focus from the big picture to the micro details; tackling hurdles in development and stepping back to asses how all the pieces connect and affect each other. You tweak and tune until it finally happens: a smooth and engaging player experience emerges.

What you’ll do

Qualifications

What you bring

Additional Information

What to send our way

Your CV, highlighting your education, experience, and skills

Please feel free to send us samples of your work (attach files or send us a link to your demo reel or online portfolio).

Company Description

Ubisoft Québec is a leader in the video game industry and is located in the heart of Quebec City’s Saint-Roch neighbourhood. Involved in many of Ubisoft’s flagship franchises, the studio gained a strong expertise, leading to its implication in the development of AAA games. The 500 talented people are united by the desire of pushing boundaries, building high quality worlds and creating memorable gaming experiences. After collaborating on Assassin’s Creed since 2010, the Quebec team has successfully assumed the leadership of Assassin’s Creed Odyssey and is now working on Gods N Monsters, which is scheduled for release in 2020.

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