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Game Designer (Progression and Economy)

Ubisoft
Québec City Québec ca
3 years ago
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Job Description

Many positions available in the Game Design and Monetization teams

As a Game Economy Designer at Ubi Québec, you strategically structure the economic systems and supporting features of an online game, plus provide data-backed recommendations on design, balance, and pricing. You create and operate an open economy informed by facts. As a solution-oriented designer, you respond to opinions, analytics, and test results with suggestions for improvement. By leveraging real player data and gathering feedback, you make informed choices to deliver an engaging overall live-game experience not only now, but well into the future.

What you’ll do

Qualifications

What you bring

*Knowledge of data visualization software (e.g. Tableau) and scripting languages, an asset

Additional Information

What to send our way

Your CV, highlighting your education, experience, and skills

Please feel free to send us a portfolio of your previous work (attach files or send us a link to your personal website).

Company Description

With a team of more than 500 talented, innovative and passionate creators, Ubisoft Quebec keeps on growing and continues its ascension. Founded in 2005, the studio has been involved in several key Ubisoft franchises over the years, developing cutting-edge expertise in major AAA game development. Involved in the Assassin's Creed franchise since 2010, the Quebec team recently assumed the leadership of Assassin's Creed Odyssey, the latest installment in the critically acclaimed series. The team is currently working on a brand new game, Immortals Fenyx Rising, slated for release on December 3rd 2020.

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