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Game Designer (Mobile)

Ubisoft
Shanghai Shanghai cn
3 years ago
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Job Description

Mission

As Game Designer (Mobile) you will be responsible for designing and balancing features, systems, mechanics, and game content. Your focus will be to develop innovative game features that improve customer acquisition, engagement, retention and monetization.

You will work closely with the creative director, designers, producers, engineers and artists during the production, launch and live operations of mobile social/casual/freemium games.

Duties:

· Generating new ideas and proposals for mobile social games. Work closely with the Creative Director

· Developing innovative game features that improve customer acquisition, engagement, retention and monetization

· Balancing and adjusting game-play experiences to ensure critical and commercial success.

· Enhancing products through social mechanics and networking

· Prototyping and designing gameplay and features

· Designing user interfaces and tutorials

· Working with artists and programmers to facilitate development and iteration of features

· Respond to feedback, analytics, and test results in a constructive manner with logical and reasoned suggestions/solutions to improve on designs

· Create and maintain living documentation for all game aspects

· Research and remain current on industry trends including new game genres, design methods, game themes and mechanics

概要:

负责设计和平衡游戏系统、机制和内容,以增加新玩家数量,提高玩家参与度、留存率和付费。

在游戏开发、发布和运营中,与创意总监,设计师,制作人,程序员和美术紧密合作。

职责:

· 与创意总监合作,对手游项目提出新的想法和建议

· 开发创新性的游戏内容,以此增加玩家数量和游戏参与度

· 平衡和调整游戏玩法的体验,以确保关键和商业上的成功。

· 加强产品的社会机制和网络

· 设计游戏的玩法和功能及呈现流程原型

· 设计的用户界面和必要的新手教学

· 与美术和程序员合作去优化游戏功能的开发和迭代

· 创建和维护游戏各方面的文件

· 研究行业趋势,例如新的游戏类别,策划设计方法和游戏主题

Qualifications

· Related experience as a game designer, preferably with casual or social games

· A passion for both playing and creating games, active interest in mobile gaming and social networking

· An understanding of simple, effective UI design for a casual user base; Experience with game documentation including the creation of visuals using tools like Photoshop, Illustrator, Visio, Excel, Wiki, etc…

· Experience with game scripting languages such as Lua, previous technical experience is a plus.

· Strong motivation to take on any tasks needed to complete a project

· Great communication skills, both written and verbal

要求:

· 相关游戏策划完整项目经验,有休闲和社交游戏策划经验者优先

· 喜欢玩游戏,并且对制作游戏有热情

· 可以针对休闲用户群进行简单,有效的UI设计;有游戏文档工作的经验,包括创建使用如Photoshop/Illustrator/Visio/Excel/Wiki等工具。

· 有游戏脚本语言经验,如Lua

· 有强大的动力去承担完成一个项目所需的任务

加分项

· 英文良好者优先

· 有货币化,游戏平衡,社交功能,奖励机制方面的经验者优先

· 对可用性原理有一定的理解者优先

· 对统计和分析有一定的理解者优先

· 了解在线社区和社交媒体动态者优先

Additional Information

What you will also get:

Best way to apply:

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Company Description

About Ubisoft & Shanghai Studio:

Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.

To learn more, please visit: www.ubisoftgroup.com

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