Game Designer III

Pipeworks
Eugene, OR, United States
11 days ago
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Position Purpose

Pipeworks is looking for a deeply experienced designer to join us in helping define an all-new interactive experience as the project design lead. We are working on a brand new Massively Interactive Live Event that tells a long from serialized story driven by viewers that can directly interact with the experience via a persistent game layer.

The ideal candidate has extensive experience leading teams and driving complex projects, working with established IP and stakeholders, and (preferred) casual/social game development with some live experience.

Essential Job Functions

  • Report to and work with the Design Manager to identify and implement tactics for design in-line with the studio’s creative strateg y

● Act as project, system, or content lead or contributor with proven ability to collaboratively create, communicate, and manage tasks for self and project staff

● Communicate with external stakeholders, including clients , per project requirements

● Help to identify ways to maintain and grow the creativity and efficiency of the design team

● Some travel may be required for projects , conditions permitting

Qualifications/Skills Sets

● Strong Leadership abilities

● Strong written and verbal communication skills

● Experience in managing complicated projects

● Current/up-to-date experience in Unity, Unreal, or equivalent, including source control

● Familiarity w/ Jira, Confluence , or equivalent task tracking and collaborative environments

● Good people skills

Demonstrated Ability To

● Show exceptional deductive reasoning skills

● Communicate effectively with all levels of staff, both written and verbal

● Work with and lead teams, including taking direction and inspiring others

● Assist in solving problems in resourceful and beneficial ways

● Organize and communicate complex systems and data, with an attention to detail

● Work well in a fast-paced, deadline-driven environment

● Be flexible to changing priorities

● Ability to lead t e ams and 3 rd parties remotely

Education & Experience

● 8 + years relevant work experience in Game Design

● 2-4+ titles shipped as a Lead (dependent on project scale)

● Preferred: candidates that have shipped games on multiple platforms, including Console, PC, Mac, iOS, Android, and Web

● Preferred: 2+ years experience in a Live Operations environment including the ongoing implementation of features and content

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