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Game Designer I - Purpose-Driven Games

Pipeworks
Eugene, OR, United States
2 years ago
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Position Purpose

The G ame D esigner I is an industry professional that works on the project as a direct contributor. This includes collaborating with stakeholders and clients across disciplines and projects.

Essential Job Functions

● Act as a system or content contributor or with proven ability to collaboratively create, communicate, and manage tasks for your self and /or project staff

● Communicate with external stakeholders, including clients , per project requirements

● Help to identify ways to maintain and grow the creativity and efficiency of the design team

● Some travel may be required for projects , conditions permitting

Qualifications/Skills Sets

● Strong written and verbal communication skills

● Current/up-to-date experience in Unity, Unreal, or equivalent, including source control

● Familiarity w/ Jira, Confluence , or equivalent task tracking and collaborative environments

● Good people skills

Demonstrated Ability To

● Show exceptional deductive reasoning skills

● Communicate effectively with all levels of staff, both written and verbal

● Assist in solving problems in resourceful and beneficial ways

● Organize and communicate complex systems and data with an attention to detail

● Work well in a fast-paced, deadline-driven environment

● Be flexible to changing priorities

● U.S. citizen due to project requirements

Education & Experience

● 2 + years relevant work experience in Game Design

● 1 + titles shipped as a game designer (dependent on project scale)

● Preferred: experience in a Live Operations environment including the ongoing implementation of features and content

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