ABOUT MEGAZEBRA
At MegaZebra we have successfully crafted category-leading games for more than 10 years. We develop our own original titles by combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We currently work completely remotely and are looking for a (Junior) Level Designer / Game Designer to join our virtual teams in Montréal and Munich Studio.
YOUR RESPONSIBILITIES YOUR PROFILE
- Level design and balancing of new content and features in the game
- Game design for optimizing and tweaking previous levels and features
- Help with the adaptation to mobile (revamp the UI\UX with us + adapt features)
- Design mockups for our new screens and menus (Google slides, Google doc…)
- Preparation and execution of special and seasonal events and promotions
- Ownership of content calendar and releases
- Follow-up the team regarding the execution of content updates for current and future cross-platform games (iOS, Android, Facebook)
- Work closely with Product Managers, Game Analysts and Release Managers
- Keeping an open dialogue with the great user community of our games
- Additional tasks in different departments, allowing you to develop multiple skills!
YOUR PROFILE
- A solid understanding of level design, difficulty curves and what drives players to try again
- Good general knowledge of the mobile game industry and the most popular titles that helped shape the landscape throughout the years
- Familiar with free-to-play games, their UI, game mechanics and monetization strategies
- Knowledge of best practices in casual game design and player psychology
- Excellent written and verbal communication skills in English
- Extra star if you have successfully released at least on Casual, Mobile or Facebook game
- +1 Booster if you are familiar with Unity or other game engines
- Free gems pack if you worked on a Puzzle game in the past
YOUR BENEFITS
- Work on both game design and level design tasks
- Have a voice while working in a highly creative environment with a flat hierarchy
- Join our Montreal team and work with a very experienced and talented group of fun-crafters
- Experience start-up spirit and the ability to have a significant impact in a growing studio
- Try and comment on our different prototypes for our various projects
- 3 weeks of vacations + extra vacations during the winter holidays
- Group Insurance plan
I f you’re a game changer and would like to join MegaZebra, please apply in English with your current CV and a cover letter.