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Game Client Engineer, Unity (Remote)

N3twork
San Francisco, CA, United States
2 years ago
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N3TWORK is a games platform company – one that creates its own games and also builds technology and services for other gamemakers. Our flagship title Legendary, has generated over $250m in lifetime revenue and sets the standard for Live Events in mobile free-to-play games. We’ve also launched a version of Tetris to the world, along with Funko Pop! Blitz. These games are built on top of the N3TWORK Scale Platform (NSP) which enables us to invest hundreds of millions of mobile marketing dollars to achieve some of the highest ROI and LTV in the industry. NSP is now available to all developers to help grow their games and their businesses.

N3TWORK is headquartered in San Francisco, but is a fully distributed company. So, geographic location in the world is much less relevant to us than your drive and experience. We’re backed by some of the biggest names in venture & technology and we’ve assembled a great team of experienced and energetic N3TWORKers. Are you the next incredible addition to our company?

We are looking for talented game client engineers to join our small, focused team of experienced veterans to build games with Unity.

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