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Game Artist - Hyper Casual Games
2 years ago
Voodoo is a tech company that creates mobile games and apps. With 6 billions downloads and over 300 million monthly active users, Voodoo is the #1 mobile publisher worldwide.
The company is one of the most impressive examples of hypergrowth in the ecosystem, backed by Goldman Sachs, Tencent, and GBL. Deciding to expand its portfolio of products further, Voodoo has more recently announced that it will invest $200M in blockchain gaming studios, to lead the transformation of mobile gaming. Voodoo is now a team of over 600 employees worldwide, we’re looking for talented individuals from across the globe to come and entertain the world with us.
Team
You will have the opportunity to be one of the first members of Reptom, the first studio established with Voodoo’s full support in Turkey, and join the newly created small, passionate team focusing on creating and testing new game prototypes! On day zero, we aim to create a team with two wonderfully talented developers and an artist and enable them to start prototyping right away to find the next big hit. When joining Reptom and Voodoo, you will have a strong impact on the business and a unique opportunity to reach hundreds of millions of users. You will frequently engage with stakeholders from Voodoo’s ecosystem and become part of a "best-in-class" international team that is committed to contributing to the success of Reptom. You will take an innovative approach to gameplay ideas and features and give them your own spin. This is a high-ownership function in an agile studio where decisions are made collaboratively in a flat management structure.
Role
With this role, you will have a strong impact on the company by contributing daily to important decisions with a multidisciplinary team of passionate people that constantly seek success. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. With your creativity and your teamwork, we will create the next hit game and entertain millions of people!
- Create intuitive mobile games in a very fast-paced iterative process
- Develop an efficient pipeline to with the developer you are paired with to rapidly create prototypes (<1 week) and test them
- Versatility to work on all aspects of the game (e.g. gameplay, level design, visual, audio, features, menus)
- Being able to contribute to new game ideas and features
- Know when to persevere and when to pivot to new ideas
- Being humble and motivated enough to kill prototypes
Profile
- At least 2 to 3 years of experience as game artist (experience in hyper-casual is a big plus)
- Interested in hyper-casual and passionate about finding trends, gameplay, and game mechanics
- Excellent skills in Adobe Suite (e.g. photoshop, illustrator, after effects)
- Knowledge about game design including game mechanics, level design, and UI/UX
- Experience with balancing game systems (e.g. difficulty, reward, monetization)
- Experience in 3D software such as Maya or Blender
- Knowledge of Unity Engine
- Experience in working with a publisher
- Ability to accept failure as a part of the process and refine wisely
- Creative and hacker mindset with a strong sense of ownership
- Ability to work quickly and efficiently within a very fast prototyping pipeline
- A good level of English (both writing and speaking)
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