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3D Animator

Streamline Games
Kuala Lumpur
2 years ago
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DESCRIPTION

We’re looking for a talented 3D Animator with a great understanding of 3D animation and rigging techniques to bring life into video games. You will have experience animating characters (biped, quadruped, winged characters etc.), clothing, props, and possess a solid grasp of animation principles. Work collaboratively with the Creative Director, other animators, and artists to achieve a unified look and high quality in games.

RESPONSIBILITIES

Delivering excellence

  • Work efficiently and effectively within the technical constraints of production
  • Generate high-quality animations and rigging work that matches or exceeds studio standards.
  • Animate characters in real-time and pre-rendered sequences that contributes to the overall cinematography and visual quality of the game environment.
  • Capable of applying knowledge of optimization techniques and be a strong key frame animator with a good eye for performance

Communication

  • Keep the Art Director and Producers up-to-date regarding status of tasks at all times.
  • Obtain Art Directors guidance and approval as needed on tasks, project initiatives and milestones.
  • Proactively schedule own time as necessary, notify Producers and Art Director in advance of upcoming roadblocks and challenges.

Team and personal development

  • Consistently refines own abilities and learn new software packages and in-house tools.
  • Actively contributes to the improvements of the animation team, problem solving and production pipelines.
  • Excellent team player that can assist other team members as well as guiding and training juniors

REQUIREMENTS

  • Minimum 2 years of professional experience as an Animator in the games industry.
  • Full proficiency in software packages and tools of the games industry listed below:
    • Blender
    • 3ds Max/Maya
    • Motion Builder
  • Strong understanding of game engine technologies, ie . Unity and/or Unreal with asset integration.
  • Strong knowledge of game animations, rigging, skinning, and game engine implementation.
  • Excellent hand-keyed animation skills, motion capture retargeting and clean-up.
  • Experience with the game art asset pipeline
  • Excellent proficiency with Blueprints Visual Scripting
  • Working knowledge and understanding towards real time visual effects

Beneficial Skills

  • Basic understanding of related disciplines (modelling, texturing, UV mapping, lighting and rendering).
  • General knowledge in dynamics, scripting, tool creation.
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