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Game Analytics Software Engineer
Madrid Community of Madrid Spain
6 months ago
We are EA
And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work, and that’s why we employ the most creative, passionate people in the industry.
The Role: Game Analytics Software Engineer
The Game Analytics Software Engineer is a new exciting role where you will help create efficiencies in our sports games by using knowledge of software architecture and behavior to implement and improve game code health monitoring that will be consumed by our automated tools and automated reporting systems. You will use your knowledge to identify game events in code and insert telemetry to measure, but not interfere with, game execution & performance. You will provide unit-testing implementation and support for critical game features. You will update and instrument new advanced AI systems with health reporting mechanisms and telemetry (for supported games). As an embedded member of a game’s dev team you will work closely with them and other external GASE engineers to share best practices and common quality process improvement recommendations.
Work closely with game team developers to implement new C++ game code and refactor legacy code with instrumentation to measure feature behavior and game health.
Work with game quality assurance analysts to understand testing processes and how to assist them programmatically from game code directly.
Evaluate existing automation testing, reporting and engineering tools & recommend improvements to reports and visualizations.
Evaluate game code and architecture and recommend improvements.
Educate and direct verification processes utilizing tools and technology.
Act as a communications bridge between game team engineers, data analysts and quality assurance analysts for promoting best practices and process efficiencies.
Develop and maintain automated verification tools, plans & reports to enable the development team to monitor feature health, detect emergent issues, perform root cause analysis, and resolve issues quickly.
Required Technical Skills and Experience
A bachelor's degree in Computer Engineering, Computer Science or equivalent
5+ years experience in gameplay, AI engineering, UX/UI, online programming, or related position
5+ years experience with C++, C#
Familiar with multiple database platforms, application servers, and development environments
Knowledgeable with Web / IT infrastructure support and administration
Knowledge of game development or real-time embedded software applications a plus
Prior experience in game team development a plus
Machine learning, neural-network construction and statistics experience a plus
Performance Competencies (Non-Technical Skills)
Excellent verbal and written communication skills
Proven ability to work in a dynamic and collaborative interdisciplinary team environment
Constantly innovate how to improve product quality as well as group productivity
Excellent decision making capabilities
Ability to quickly learn and apply new concepts, principles and solutions
Demonstrates dependability and commitment to projects/tasks
Analytical and problem-solving skills, experience with testing software
What’s in it for you? Glad you asked!
Since we realize it takes outstanding people to make world-class games, we offer great compensation packages and a culture that are motivated by creativity and passion. You will also get a benefit package that includes medical and life insurance, pension plan, meal vouchers, stocks programs, fitness reimbursement, flex benefit program…and of course, free video games.
EA is an equal opportunity employer. All employment decisions are made without regard to race, sex, gender, gender identity or expression, sexual orientation, age, religion, disability, medical condition, pregnancy, marital status, family status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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