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Software Engineer

Electronic Arts
Bucharest Bucharest Romania
3 years ago
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The Frostbite Engine Team

The worldwide Frostbite team works on AI, Rendering, Animation, Physics and other engine features that are used across EA games.

The mission of the Frostbite AI team is to develop tools, workflows, and runtime features that support the diverse AI and gameplay needs of game teams throughout the world, such as: Crowd Simulations (Swarm), Character Behavior Authoring (Behavior Trees), Pathfinding, and Machine Learning.

The Role

You will be a Software Engineer that develops gameplay AI tools for the Frostbite Engine. You will work with peers from multiple game studios and the worldwide Frostbite team to help develop major AI systems for Frostbite. We hope you will join our team to Improve the AI technology forward and contribute to the success of EA's biggest titles. You will report directly to the team's Engineering Manager to help you work on your career goals.

For candidates with the right mix of technical experience and collaborative, Frostbite provides a stimulating work environment where you can solve exciting and rewarding projects that make real impact on the games enjoyed by millions.

The Responsibilities:

The Requirements:

The Nice-to-Have:

The Benefits of Becoming Part of the Team:

And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

We are EA and we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry.

Are you ready to join the game?

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