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Front-End UX and UI Designer
2 years ago
Full Swing Simulators is the largest US-based producer of golf and sport simulators that has been chosen as the Official Licensee of PGA TOUR and the Official Simulator Partner of the Golf Channel. Full Swing is the only company that gives players patented dual-tracking technology, combining high-speed cameras and infrared light wave technology provide unmatched swing data and real-time ball feedback. Users can dynamically experience more than 13 sports including golf, featuring the world's most iconic courses with the most innovative software in golf simulation. Team Full Swing boasts PGA TOUR Players Tiger Woods, Justin Rose, Jordan Spieth, Gary Woodland, Brandt Snedeker, Jason Day, the LPGA's Brooke Henderson, the NBA's Steph Curry and the NFL's Patrick Mahomes.
Being a part of Full Swing means joining a growing brand and team of people dedicated to innovating new experiences for golfers and athletes around the globe. Whether it is working on the most innovative technology in the industry, marketing our story with the best athletes in sports, selling to a growing audience that is looking for the latest in sports entertainment or helping our customers have the best possible experience, Full Swing has opportunities to be a part of a team that continues to develop and expand.
We are looking for a skilled and creative Front-End UX and UI Designer to design and maintain the interface for the next generation of our golf, multisport, and other interactive games. The ideal candidate should possess outstanding aesthetic design and illustration skills along with the ability to create clean, functional user experiences and interfaces for complex gameplay features.
Primary Functions
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
- Conduct research and deconstruct our users’ digital interactions and habits.
- Come up with UI and UX strategies based on our target goals. Work closely with the design and technology teams to conceptualize and prototype interface functionality, look, and feel.
- Create and maintain digital assets, such as interface design files, wireframes, and interactive mockups using Miro, Figma, and Adobe Creative Suite.
- Create 2D final art and animations to bring the UI to life.
- Prepare and maintain documentation, style guides, and asset resources for art, programming, and QA teams to follow and utilize.
- Collaborate with product owners and engineers to identify and solve edge cases.
Required Education, Experience & Skills
- 2+ years’ experience as a UX designer, UI designer, or UI artist in the interactive gaming field.
- Strong understanding of UX process and usability design principles.
- Illustration skills to create and paint UI screens, borders, icons, frames, etc.
- Excellent written and verbal communications skills.
- Extensive experience with Miro, Figma, and/or Adobe Creative Suite.
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